Closed Beta 3








Closed Beta 3 Changelog
+Added Overwatch AI for online&offline simulation
>Squads will have an offline simulation mode where they will capture/defend camps and fight other squads
+Added dnyamic faction diplomacy
>Factions will declare war on other factions or sign non-aggression pacts
+Added behaviour trees for the NPCs
>Improved NPC combat
>NPCs will now make decision based on various factors during combat (e.g. distance to their enemy)
>NPCs will now take cover more efficiently and frequently
+Added NPC names
+Added a new faction (Loners/Free Radrunners)
+Added NPC ranks and elos
+Added NPC Alert State. NPCs will go into alert mode if you shoot near them. They might aim their weapons at you but won’t shoot. It’s just a warning
>NPC ranks will determine their skills (e.g. accuracy)
+Added NPC sensors (e.g. hearing, damage, vision)
>Every NPC will now persist in the world
+Added enemy/friend system (NPCs can become your enemy or friend based on your actions)
+Added private messaging system. Your enemies/friends can send you messages
+Added zoneaware.com website. You can get news about the zone and see what factions are fighting
+Added game saves
+Added a starting main menu
>Improved AI behaviour
+Added mouse drag and slide for PDA map
>Reworked and improved wallbanging system
+Added sound effects to replicate distant gunshots
+Added new sound effects for bullet flybys
-Removed rigidbody based bullets
+Added raycast based bullets
-Removed bullet ricochet
>Animation improvements
+Added Emission shelters
>NPCs will seek shelter during emission
>NPCs have lowered vision at night and over long distances
+Added emission sequence
+Added sandstorm sequence
+Added radiation sickness
+Added Anti-rad pills
+Added a cloudy weather
+Added game saves
+Added new difficulty levels (insane, hard, normal, easy)
+Added bullet casing sound effects
+Improved job system
+Added 3 more jobs
+NPCs will also do jobs
+NPCs will give jobs (bounty hunter etc.)
+Added sprinting stamina
>Reworked AKs74u reload animation (now it has a physics based double mag reload)
+Added an AKs74u scope
+Added a M16 scope
+Improved in-game settings menu. It will also pause the game now. (won’t pause in “insane” difficulty)
>Fixed tons of bugs
+Possibly introduced tons of new bugs 💀
Files
Get No Man's Home
No Man's Home
Status | In development |
Author | radrunner |
Genre | Survival, Adventure |
Tags | Atmospheric, FPS, No AI, Singleplayer |
Languages | English |
More posts
- Open Beta Release7 days ago
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